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Half life blue shift pause screen texture
Half life blue shift pause screen texture










half life blue shift pause screen texture
  1. #HALF LIFE BLUE SHIFT PAUSE SCREEN TEXTURE MOD#
  2. #HALF LIFE BLUE SHIFT PAUSE SCREEN TEXTURE FULL#
  3. #HALF LIFE BLUE SHIFT PAUSE SCREEN TEXTURE MODS#

Usage: 1: Constantly draw lines from NPCs to the actbusy nodes they've chosen to actbusy at. _restart : cmd : : Shutdown and restart the engine.Ī achievement_debug : 0 :, "sv", "cheat", "rep" : Turn on achievement debug msgs.Īddip : cmd : : Add an IP address to the ban list.Īi_citizen_debug_commander : 1 :, "sv" :Īi_clear_bad_links : cmd : : Clears bits set on nav links indicating link is unusableĪi_debug_actbusy : 0 :, "sv", "cheat" : Used to debug actbusy behavior. _resetgamestats : cmd : : Erases current game stats and writes out a blank stats file _fov : 0 :, "cl" : Automates fov command to server. _bugreporter_restart : cmd : : Restarts bug reporter. _autosavedangerous : cmd : : AutoSaveDangerous

  • Descriptions with ** denote community modified descriptions and my not be entirely accurate.
  • #HALF LIFE BLUE SHIFT PAUSE SCREEN TEXTURE FULL#

    TL DR: In order to get full AI Upscaled textures using ReSrced for Opposing Force and Blue Shift, you also have to use the ReSrced textures for Half-Life. they still look for a lot of info in the valve folder.Ĭopying over HL Gold to the other expansions works immediately because it puts all of those Half-Life resources directly into the folders for the expansions, so Xash3D doesn't need to look for them in the valve folder. The reason for this is that Opposing Force and Blue Shift use a lot of resources from the original Half-Life, so when you apply the new textures to the bshift and gearbox folders, you're only adding new textures to a fraction of the textures in the expansions. and indeed, most of the textures are very low resolution, but here's why: in order to get the full AI Upscaled experience, you need to apply the ReSrced textures to your valve folder.

    half life blue shift pause screen texture

    I decided to copy over the Opposing Force and Blue Shift ReSrced AI Upscaled textures again and tested everything out.

    #HALF LIFE BLUE SHIFT PAUSE SCREEN TEXTURE MODS#

    Since I've been testing mods quite a bit over the last 6+ months and I wanted to see how they work without any "upgrades," I've only had the HL_Gold_HD folder for an upgraded Half-Life experience as it doesn't change the textures or models in any other mods.

    half life blue shift pause screen texture

    Sorry they weren't incredibly easy to find, but thanks for reminding everybody that they do, indeed, exist!Īs for the ReSrced textures, so long as you followed the directions on the official Lambda1VR site (copying over the contents of the individual games' resources folders in steps 4 and 5 and not including the config.cfg and gameinfo.txt files then making sure to Allow Materials) that should be all you need to do to get the resources for those games. I believe those links you included used to be pinned to the top of this sub, but other topics deemed more important more recently have replaced them. Playing the original Half Life has been by far my best experience with the headset to date. Has anyone had any luck with this?įinally a big thank you to everyone involved in making this experience possible on the Quest.

    #HALF LIFE BLUE SHIFT PAUSE SCREEN TEXTURE MOD#

    I don’t know why I could not get the ReSourcedHD mod to work. would be great if someone has some clear instructions on the best way to add HD textures to the DLC. Well, the HLGold has made a difference starting another new game. This last article includes instructions for HD textures for Opposing Force and Blue Shift using HLGold as opposed to using the ReSourcedHD mod that is recommended in the very first article.

    half life blue shift pause screen texture

    I changed the in game settings making sure Allow Materials was ticked.Īfter a search in Reddit, came across the following 2 posts, the first is linked to from Sidequest: I started a new game for Opposing Force but the textures looked low res. I also use the Lambda1 launcher from Sidequest to launch the game. I initially followed the link from the Lambda1 page in Sidequest to the instructions for installing these DLC: I have recently finished Half Life with the HL:Gold hd mod, and am now looking to start a play through of Opposing Force and Blue Shift dlc which I have purchased on steam.












    Half life blue shift pause screen texture